COURSE DESCRIPTION AND APPLICATION INFORMATION

Course Name Code Semester T+A+L (hour/week) Type (C / O) Local Credit ECTS
Game Theory ECON 301 Spring 03+00+00 Elective 3 6
Academic Unit: Economics
Mode of Delivery: Face to face
Prerequisites: None
Language of Instruction: English
Level of Course Unit: Undergraduate
Course Coordinator: - -
Course Objectives: 1 - Show a systematic way of analyzing strategic situations in which the well-being of individuals depends not only on what they do but also on what other individuals do, 2 - Introduce students with the basic concepts and results of noncooperative game theory.
Course Contents: Games with simultaneous moves: Pure strategies. Nash equilibrium. Dominant strategy equilibrium. Games with simultaneous moves: Mixed Strategies. Collective action games. Games with sequential moves. Subgame perfect equilibrium. Combining simultaneous and sequential moves. Strategy and voting. Bargaining. Markets and competition.
Learning Outcomes of the Course Unit (LO):
  • 1- To be able to learn the main concepts in game theory.
  • 2- To be familiar with the applications of game theory in various disciplines, such as economics, political science, international relations, and law.
  • 3- To develop skills in application of mathematics.
  • 4- To gain skills of analytical and systematic thinking.
Planned Learning Activities and Teaching Methods: All homework problems are to be handed in a week after they are assigned. Lecture notes are given to students so that they can cover the subjects at their home. Students will engage in games related to weekly course content.


WEEKLY SUBJECTS AND RELATED PREPARATIONS

WeekSubjectsRelated Preperation
1 Introduction to Game Theory Chapter 1
2 Introduction to Game Theory Chapter 2
3 Games with simultaneous moves: pure strategies Chapter 4
4 Dominance and Nash Equilibrium Chapter 4
5 Games with simultaneous moves: applications Chapter 16
6 Auctions Chapter 16
7 Price competition Lecture Notes
8 Games with simultaneous moves: mixed strategies Chapter 7
9 Games with simultaneous moves: mixed strategies Chapter 8
10 Collective action games Chapter 12
11 Games with sequential moves Chapter 3
12 Combining simultaneous and sequential moves Chapter 6
13 Games with sequential moves: applications (Commitment) Chapter 10
14 Bargaining & Strategy and voting Chapter 17&15


REQUIRED AND RECOMMENDED READING

Avinash Dixit and Susan Skeath, Games of Strategy, Norton, 2004


OTHER COURSE RESOURCES

Avinash Dixit and Barry Nalebuff, Thinking Strategically, Norton, 1991 .


ASSESSMENT METHODS AND CRITERIA

Semester RequirementsNumberPercentage of Grade (%)
Attendance / Participation 14 10
Homework Assignments 4 30
Midterms / Oral Exams / Quizes 1 30
Final Exam 1 30
Total: 20 100


WORKLOAD

EventsCountDuration (Hours)Total Workload (hour)
Course Hours14342
Homework Assigments41248
Midterms / Oral Exams / Quizes13030
Final Exam13030
Total Workload (hour):150


THE RELATIONSHIP BETWEEN COURSE LEARNING OUTCOMES (LO) AND PROGRAM QUALIFICATIONS (PQ)

# PQ1 PQ2 PQ3 PQ4 PQ5 PQ6 PQ7 PQ8 PQ9 PQ10 PQ11 PQ12
LO1                        
LO2                        
LO3                        
LO4