| Course Name | Code | Semester | T+A+L (hour/week) | Type (C / O) | Local Credit | ECTS |
|---|---|---|---|---|---|---|
| Drawing for Design | VCD 213 | Spring | 02+02+00 | Compulsory | 3 | 6 |
| Academic Unit: | Faculty of Communication |
| Mode of Delivery: | Face to face |
| Prerequisites: | None |
| Language of Instruction: | English |
| Level of Course Unit: | Undergraduate |
| Course Coordinator: | - - |
| Course Objectives: | The students are expected to:
• Introduce techniques and principles of drawing, • Acquire expertise and ability of anatomic drawing, • Prepare students for comics and animation design courses • Learn how to sketch for idea with traditional drawing methods and apply and integrate their design perception |
| Course Contents: | With this course, students will develop their skills on visual expression and conceptual thinking. Along with in-and-out class lessons and projects, students will be able to generate design ideas and develop anatomical drawing skills. Students also will explore their individual vision. |
| Learning Outcomes of the Course Unit (LO): |
|
| Planned Learning Activities and Teaching Methods: | The course consists of 4 basic phases. These are: 1. History and methods of Live Entertainment 2. Production for Event Design & Projection Mapping 3. Production for Stage Design and Live Performance 4. Methods of Interactive Media Modules often start with an experiment that reveals the necessity of the concept that will be analyzed within the module. Students later are asked to present their observations and do small projects related to the concept to be able to interiorize the knowledge. Written and oral project presentations provide 20% of the grades. Participation 10% includes , and the remaining 70% will be determined by the projects. |
| Week | Subjects | Related Preperation |
|---|---|---|
| 1 | Orientation Week | |
| 2 | (Module I: Basic Drawing I) History of Visual Limning | |
| 3 | (Module I: Basic Drawing I) Various drawing exercises: line, form, shape, texture, negative and positive space, motion drawing | |
| 4 | (Module I: Basic Drawing I) Still Life Drawing | Project report I |
| 5 | (Module II: Basic Drawing II) Figure Drawing | |
| 6 | (Module II: Basic Drawing II) Anatomical drawing | |
| 7 | (Module II: Basic Drawing II) Composition | Project report II |
| 8 | (Module III: Advanced Drawing I) Midterm project presentations | |
| 9 | (Module III: Advanced Drawing I) Traditional Drawing Tools | |
| 10 | (Module III: Advanced Drawing I) Visualizing Ideas | Project report III |
| 11 | (Module IV: Advanced Drawing II) Design by Drawing | |
| 12 | (Module IV: Advanced Drawing II) Introduction to Digital Drawing Tools | Project report IV |
| 13 | Final presentation | |
| 14 | Review week |
| • Design Basics, 8th or 9th edition by Davis A. Lauber / Stephen Pentak • Color Worksbook (3rd Edition), Becky Koening • Freehand Drawing and Discovery: Urban Sketching and Concept Drawing for Designers, James Richard • Basic Perspective Drawing: A Visual Approach, John Montague • The Complete Book of Drawing Techniques, Eugene Felder-Emmett Elvin • Figure Drawing: A Complete Guide, Giovanni Civardi • Ron Tiner – Figure Drawing without a Model • Bammes – Wir Zeichen Den Menchen |
| Semester Requirements | Number | Percentage of Grade (%) |
|---|---|---|
| Attendance / Participation | 14 | 10 |
| Project | 4 | 70 |
| Presentation / Jury | 4 | 20 |
| Total: | 22 | 100 |
| Events | Count | Duration (Hours) | Total Workload (hour) |
|---|---|---|---|
| Course Hours | 14 | 3 | 42 |
| Project | 4 | 20 | 80 |
| Preparation for Presentation / Jury | 4 | 7 | 28 |
| Total Workload (hour): | 150 | ||
| # | PQ1 | PQ2 | PQ3 | PQ4 | PQ5 | PQ6 | PQ7 | PQ8 | PQ9 | PQ10 | PQ11 | PQ12 | PQ13 |
| LO1 | |||||||||||||
| LO2 | |||||||||||||
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| LO4 | |||||||||||||
| LO5 |