| Academic Unit: |
Faculty of Communication |
| Mode of Delivery: |
Face to face |
| Prerequisites: |
None |
| Language of Instruction: |
English |
| Level of Course Unit: |
Undergraduate |
| Course Coordinator: |
- - |
| Course Objectives: |
The students are expected to:
• Analyze and discuss work using industry specific terminology,
• Discuss 3D Design elements and principles,
• Identify and solve a variety of design problems using appropriate tools and techniques,
• Solve conceptual and technical design problems through critical thinking and learning,
• Practice professionalism (presentation is orderly, instructions are followed, deadlines are met). |
| Course Contents: |
This course aims to cover the usage of basic materials, key elements and principles of design to create 3D constructions. Students who take this course, will be introduced to 3D modeling and animation through interactive lectures, in-class exercises and studio work. Creative and professional standpoints and ability to solve problems in the field work are to be achieved by successfully completing this course. |
| Learning Outcomes of the Course Unit (LO): |
- 1- Understand 3D Design as a design medium.
- 2- Describe three-dimensional design using the vocabulary of 3D Design.
- 3- Understand form, light, color, texture and 3D motion graphics.
- 4- Experience collaborative working practices within the creative working process.
- 5- Become an advanced user of Cinema 4D and Octane Renderer.
|
| Planned Learning Activities and Teaching Methods: |
The course consists of 4 basic modules. These are: 1. Introduction to 3D Design 2. 3D Virtual Design 3. Product Design 4. Rendering Modules often start with an experiment that reveals the necessity of the concept that will be analyzed within the module. Students later are asked to present their observations and do small projects related to the concept to be able to interiorize the knowledge. |
| Week | Subjects | Related Preperation |
| 1 |
Orientation Week |
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| 2 |
(Module I: Introduction to 3D Design) 3D Elements and Principals of Design |
Selected Visual |
| 3 |
(Module I: Introduction to 3D Design) Introduction to Modelling |
Selected Visual |
| 4 |
(Module I: Introduction to 3D Design) Modelling in Cinema 4D |
Selected Visual & a visual presentation about the module and delivering project. |
| 5 |
(Module II: 3D Virtual Design) Lighting and Texturing |
Selected Visual |
| 6 |
(Module II: 3D Virtual Design) Lighting, texturing and basic rendering |
Selected Visual |
| 7 |
(Module II: 3D Virtual Design) Virtual camera adjustments |
Selected Visual & a visual presentation about the module and delivering project. |
| 8 |
(Module III: Product Design) 3D Motion Graphics Techniques. -MoGraph adjustments |
Selected Visual |
| 9 |
(Module III: Product Design) Physics in Cinema 4D |
Selected Visual |
| 10 |
(Module III: Product Design) Physics in Cinema 4D II |
Selected Visual & a visual presentation about the module and delivering project. |
| 11 |
(Module IV: Rendering) Advanced Rendering with Octane |
Selected Visual |
| 12 |
(Module IV: Rendering) Advanced Rendering with Octane II |
Selected Visual & a visual presentation about the module and delivering project. |
| 13 |
Final Presentations |
|
| 14 |
Review Week |
|
At Kadir Has University, a Semester is 14 weeks; The weeks 15 and 16 are reserved for final exams.
THE RELATIONSHIP BETWEEN COURSE LEARNING OUTCOMES (LO) AND PROGRAM QUALIFICATIONS (PQ)
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PQ9 |
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| LO3 |
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| LO4 |
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| LO5 |
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Contribution: 1 Low, 2 Average, 3 High